If 2, it'll show non-solid entities that would do it if they were solid.ĭebug the attempted connection between two nodesĭrop an ai_hint at the player's current eye position. If 1, solid entities that block NPC LOC will be highlighted with white bounding boxes. Show random expression decisions for NPCs. Usage: addcond ĭebug the NPC dynamic interaction system. Use abuse_report_queue to capture data for the report the reportĪdd a condition to the player by ID (list). Use abuse_report_submit to activate UI to submit the reportĪctivate UI to submit queued report. Internal cvar used to tell server when class menu is openĮrases current game stats and writes out a blank stats fileĬapture data for abuse report and queue for submission. Internal command to take a screenshot without renumbering or notifying Steam. You can read more about command/variable flags at Developer Console Control § The FCVAR flags.Commands/variables flagged devonly cannot be run, queried or modified via the console in release builds of the game (without the use of plugins).The "flags" are interpreted from command behavior and location. These are shown in blue, and have unofficial descriptions to replace the lack thereof.wait, jointeam, addcond) have been inserted manually. Known commands that are not declared as ConCommands (e.g.Some commands are legacy commands or are "not hooked up to code".There are a total of 4029 commands and variables on this list.
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